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X-Men vs. Street Fighter designer discusses how Apocalypse's minimalistic yet gigantic design freed up capacity for Cammy

  • Thread starter Thread starter Justin AdaptiveTrigger Gordon
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Justin AdaptiveTrigger Gordon

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<p>About two years ago, <a href=' '>Atsushi Tomita</a>, designer for X-Men vs. Street Fighter, revealed the interesting decision to make final boss Apocalypse gigantic for the purpose of addressing a <a href=''>technical limitation of the time</a>. Instead of making him human-sized, he explodes in size, but the fight itself is kept minimalistic due to Apocalypse's lack of animations.</p> <p>Of course, Tomita also mentioned how the team wanted to "shock" fans with the fight. It felt like they were able to achieve both goals in one go.</p>
 
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